Xbox One 游戏玩家(Xbox One Gamers)的主要烦恼之一是等待时间。由于 Xbox 已经转向数字游戏,与从光盘(Disc)安装的游戏相比,这些尺寸使得无法快速开始玩游戏。Microsoft的第一次尝试是“准备开始(Start)”选项。它允许游戏在一定程度上在后台下载游戏时开始玩游戏。那确实不好用。现在,随着 Xbox One 的最新更新,一项新功能——FastStart游戏——已经推出。在这篇文章中,我将讨论什么是Xbox One FastStart以及它如何与游戏配合使用。
Xbox One 快速启动
编译游戏时,并非所有数据都设置为像游戏中的线性进展一样为您提供。它基于多种因素下载。使用FastStart,Microsoft ii 改变了它。这是一项专利技术,可根据您的游戏进度下载游戏。我想称之为真正的(Start)准备(True Ready)开始。
它会找出您接下来需要游戏的哪些部分,并在您进行游戏时开始下载它。把它想象成一个 torrent 下载,但你正在流式传输它。这意味着FastStart 会识别需要哪些文件才能开始播放并优先下载这些文件。
这减少了等待时间。(reduces waiting time.)感觉就像在服务器上以本地速度播放一样。有两个限制。首先(First),您需要至少 20 Mbps 的下载速度(minimum of 20 Mbps download speed),其次,游戏应该支持它。投资组合需要一段时间才能扩大。
哪些标题将启用 FastStart?
截至目前,Xbox Game Pass目录中的一些游戏将启用FastStart 。此外,它仅适用于英语(English Language)。这将确保在短时间内让大多数游戏玩家受益于FastStart 。截至目前,该公司还没有正式的游戏列表,但它们会在这里列出。然而,洪水中的(Flood)火焰(Flame)是第一批在Xbox One上支持FastStart的游戏之一。
FastStart的启动时间有多快?
根据Xbox Team的说法,平均而言,这比以前的体验快了一倍。简而言之,如果您必须等待一个小时才能开始播放,那么您现在可以在一半的时间内开始播放。然而,真正的交易是,一旦下载了基本文件,您几乎可以立即开始播放。您的下载速度越快, FastStart(FastStart)的优势就越大,同时将遇到游戏中断的可能性降到最低。
也就是说,如果您的连接不稳定,并且速度低于最低阈值,您将收到警告。该通知将分享有关该问题的信息,并且可能会暂停游戏,直到下载完成。
快速启动与准备启动
Ready to Start依赖于游戏(Game)开发者,并且没有固定的规则可以遵循。一些游戏开发商允许启动游戏,但要玩你必须等待下载完成。但是,有了FastStart,事情就掌握在微软手中了。它将使用一些他们称之为“众包数据”的智能输入来确定接下来需要哪个文件。
众包的部分很有趣。如果我的猜测是正确的,它是某种人工智能,它从参与游戏 beta 测试的用户那里获取输入,或者使用游戏(Game)公司的一些输入以用户期望的方式提供更新。遗憾的是,没有太多可用的细节。
What is Xbox One FastStart? How does it work with Games?
One of the majоr annoyances аmong the Xbox One Gamers is waiting time. As Xbox has mоved towards digital gаmes, the sizes have made it impossible to start playing the game quicklу compared to the games which were installеd from the Disc. The first attempt Micrоsoft took was the Ready to Start optіon. It allowed games to start playing games to an extent while the game downloaded in the background. That really didn’t work well. Now with a recent updatе tо Xbox One, a new feature – FаstStart games -have been rolled out. In this post, I talk about what is Xbox One FastStart, and how it works with the games.
Xbox One FastStart
When games are compiled, not all data is set to deliver you like a linear progression through the game. It downloads based on multiple factors. With FastStart, Microsoft ii changing it. It’s a patented technology that downloads games based on your game progress. I would like to call it True Ready to Start.
It finds out which parts of the game you need next and starts downloading it as you progress through the game. Imagine this as a torrent download, but you are streaming it. This meansFastStart identifies which files are needed to begin playing and prioritizes the download of those files first.
This reduces waiting time. It would feel almost like playing it on the servers, with local speed. There are two limitations. First, you need to have a minimum of 20 Mbps download speed, and secondly, the game should support it. It takes a while for the portfolio to expand.
Which titles will be FastStart-enabled?
As of now, FastStart will be enabled for a few games that are available on the Xbox Game Pass catalog. Also, it will be available for English Language only. This will make sure to get the benefits of FastStart out to maximum gamers in a short time. As of now, there is no official list of games from the company, but they will be listed here. However, The Flame in the Flood, is one of the first games to support FastStart on Xbox One.
How quicker are start times with FastStart?
According to the Xbox Team, this is twice as fast as compared to previous experience, on average. In short, if you had to wait for an hour to start playing, you can start playing it in half of that time now. However, the real deal is that you can start playing almost instantly once the basic files are downloaded. The better your download speed is, the better advantage of FastStart while minimizing the possibility of experiencing gameplay interruptions.
That said, if your connection doesn’t stay stable, and speed falls below the minimum threshold, you will receive a warning. The notification will share about the problem and may pause the game until the download is complete.
FastStart vs Ready to Start
Ready to Start was dependent on Game developers, and there were no set rules to follow. Some game developers allowed to launch the game, but to play you had to wait for the download to complete. However, with FastStart, things are in Microsoft’s hands. It will use some smart inputs which they call it “crowdsourced data ” to figure out which file is needed next.
The part crowdsourced is interesting. If my guess is correct, it is some sort of AI which takes input from users who are involved in beta testing of games or uses some input from the Game companies to deliver the update in a way users would expect. Sadly there is not much detail available.