你喜欢电影吗?你是否被奇异的世界、史诗般的故事、迷人的画面以及它们所描绘的人类情感所迷住?你有没有想过真正置身于电影的世界里会有多酷?有一个小家伙也是这么想的,他的故事并没有变得太精彩,因为他被困在了那个世界里。但现在,你可以帮助他逃跑。Ignatius是Google Play 商店(Google Play store)的新成员:它是一款免费游戏,您可以在其中真正接近电影。阅读我们的评论以了解所有详细信息:
灯光,相机,动作!
在使用Android 智能手机(Android smartphone)一段时间后,我们都对它提供的超出默认应用程序的可能性感到好奇。自然,我们的兴趣之一是游戏:幸运的是,Google Play 商店(Google Play Store)的增长速度非常快,而且越来越多的优质游戏出现在产品中。尽管如此,我们已经有很长时间没有机会在我们最喜欢的Android 智能手机或平板电脑(Android smartphone or tablet)。现在,伊格(Ignatius)内修斯 非常接近成为这样的人。
它最近才被添加到Play 商店(Play Store),所以我们谈论的是一款非常新的游戏,希望它还有很长的寿命。但是,嘿,我们已经习惯于在我们的游戏评论中向您展示一些非常新颖和酷的东西。🙂
我们谈论的是一款平台游戏,它具有该类型游戏特有的所有常见和经典元素。它属于 2D 横向滚动类型,这意味着您可以控制您的主角(在本例中为Ignatius),该角色可以奔跑、跳跃、捡起和放下东西并激活特殊对象。
说到经典的平台元素,我们确实有很多:除了关卡的间隙,你可以跌倒,还有移动的台阶、高平台、塌桥和定时跳跃。
与大多数平台游戏一样,控件非常简单:您可以通过滑动或点击屏幕左侧的虚拟左右键来左右移动Ignatius 。跳跃(Jumping)、从壁架上掉落和激活东西总是通过右侧的三个虚拟键完成。
每个级别的目标都非常简单:您需要收集三个胶卷,您可以使用它们来激活一个门户,从而将您带到下一个级别。也有一些例外,因为某些关卡以伊格(Ignatius)内修斯(Ignatius )落入一个看似无底洞的结局而告终,有几次你只需要从当前关卡中走出来。
当然你的旅程不会像在公园里散步那么简单,有很多事情会阻碍你的事业:关卡有熔岩坑和无底洞等很容易杀死你的障碍,而且种类繁多如果你触摸它们就会伤害你的奇怪生物。始终(Always)注意您的健康栏(health bar),因为您无法幸免于难。关卡周围散布着一些健康药水,但你不会找到很多。
另一个重要的游戏机制是保存引擎: (game mechanic)Ignatius中没有自动保存功能,因此请记住经常(often)保存,即使在每个关卡开始时也要保存,否则您将不得不进行两次长时间的游戏。
一个全新的世界
Ignatius与其他平台游戏的区别在于氛围。图形由漂亮的手绘黑白背景和可爱的角色组成,偶尔使用颜色(如罪恶之城(Sin City))和超级灯光效果和阴影使场景更加出色。
视觉体验伴随着舒缓且有些令人毛骨悚然的音乐曲目,无论它多么安静,都可以完成游戏的特定氛围(specific atmosphere)。
至于故事,你是伊格(Ignatius)内修斯,一个厌倦了会计生活的年轻人,有一天下班回家,看到城里有一家电影院。电影院的老板Vigo很感兴趣并邀请他仔细观察这些机器。这是他被扭曲进入电影世界(movie world)的地方,他试图从中逃脱。
故事的开头非常好,在游戏过程中,您可以从一本回忆录书中(memoir book)收集页面,其中详细介绍了Vigo的故事以及他与Ignatius的关系。所有这一切都伴随着许多伟大的复活节彩蛋,这些彩蛋实际上是对传奇电影和演员的参考。
不幸的是,无论故事的开头多么美好,无论添加Vigo的故事情节看起来多么有趣,结局都非常陈词滥调和随意——似乎作者没有足够的时间来正确完成故事情节并使Vigo的部分不仅仅是一个容易猜到的子情节。
Ignatius的另外两个负面方面是控件和文本。至于第一个,滑动控件似乎反应太慢,这在平台游戏的情况下可能是致命的,而箭头控件太小且难以击中。这增加了原本不太高的难度,并带来了不必要的挫败感。
至于文字,我们不得不说它有很多拼写和语法错误,真正降低了沉浸感和整体游戏体验(gameplay experience)。伙计们(Guys),我相信你可以找人来检查一下,还有更多的人,比如我们自己的Marte Brengle!
下载:(Download:) 伊格内修斯(Ignatius)
判决
Ignatius是一款平台游戏,您可以真正称之为隐藏的宝石。这是一个来自波兰(Poland)的小型独立开发团队(indie developer team)制作的标题:焊工之子(Sons of welder)。这个团队由两兄弟经营,他们比许多大型游戏工作室做得更好。除了是一款出色的平台游戏(platformer game)外,《伊格(Ignatius)内修斯》还有一个非常强大的补充:它的氛围,这很难确定。但他们已经成功了!
当然,这款游戏也有其缺陷,比如缺少自动保存功能和一些拼写错误,但我们最大的问题是它的长度:我们会喜欢玩几个小时,而且我们会想要更多的谜题。不幸的是,该游戏还处于早期阶段,未来很可能会开发更多内容。
无论如何,我们真心希望两位开发者Paweł & Przemek不会放弃他们的主力项目,继续为游戏添加优质内容(quality content),这显然是用爱制作的。所以,继续用爱玩吧!
Free Android game of the month - Reviewing Ignatius
Do you like movies? Are you mesmerized by the strange worlds, epic stories, captivating pictures and the human feelings that they can pоrtray? Have you ever thought how cool it would be to be аctually inѕide thе wоrld of a movie? There is one little guy whо thought the same and his story didn't become too wonderful, as he got ѕtuck in that world. But now, you can help him escape. Ignatіus is а new addition to the Google Play store: it's a free game where you can get really close to thе movies. Read our review to learn all the detaіls:
Lights, camera, action!
After using an Android smartphone for a while, we all got curious about the possibilities it offers beyond its default applications. Naturally, one of our interests were games: fortunately the Google Play Store is growing very fast and there are more and more quality games appearing in the offer. Still, it has been a long time since we had the chance to play with a really good platformer (a game which involves guiding your character to jump between suspended platforms, over obstacles, or both to advance the game) on our favourite Android smartphone or tablet. Now, Ignatius comes very close to being something like that.
It has been added quite recently to the Play Store, so we're talking about a very new game, that - hopefully - still has a long life ahead of it. But hey, we're already getting used to showing you some really new and cool stuff in our gaming reviews. 🙂
We're talking about a platformer game that has all the usual and classic elements specific t o a game of this genre. It is of the 2D side-scrolling type, which means that you get to control your main character (Ignatius in this case) that can run, jump, pick up and put down stuff and activate special objects.
When talking about classic platformer elements, we really have a lot of them: besides gaps in the level, where you can fall down, there are moving steps, high platforms, collapsing bridges and timed jumps too.
As in the case of most platformers, the controls are quite simple: you can move Ignatius left or right by swiping, or by tapping on virtual left and right keys on the left side of the screen. Jumping, dropping from ledges and activating stuff is always done via the three virtual keys on the right.
The goal of each level is quite simple: you need to collect three film rolls that you can use to activate a portal, which takes you to the next level. There are some exceptions too, as some levels end by Ignatius falling to a seemingly bottomless pit, and a couple of times you just need to walk out from the current level.
Of course your journey won't be as simple as a walk in the park, there are many things that try to hinder your cause: the levels have obstacles like lava pits and bottomless gaps that can kill you easily, and there are also various kinds of strange creatures that hurt you if you touch them. Always keep an eye on your health bar, as you can't survive many hits. There are some health potions scattered around the levels, but you won't find many of these.
Another important game mechanic is the saving engine: there is no autosave feature in Ignatius , so remember to save often , even at the start of every level, otherwise you will have to do long parts of the game twice.
A whole new world
The thing that sets Ignatius apart from other platformer titles is the atmosphere. The graphics are made up of beautiful, hand-drawn, black and white backgrounds and cute characters, and the scenes are made even better by an occasional use of color (like in Sin City) and super lighting effects and shadows.
The visual experience is accompanied by a soothing and somewhat creepy musical track that, no matter how silent it is, completes the specific atmosphere of the game.
As for the story, you are Ignatius, a youngster who is quite bored with his life as an accountant, and one day, while going home from work, sees that a cinema is in town. He is intrigued and invited by the cinema's owner, Vigo, to take a closer look at the machines. This is where he gets warped into the movie world, from which he tries to escape.
The story starts out really well and, during the game, you can collect pages from a memoir book that details the story of Vigo and what he has to do with Ignatius. All this is accompanied by many great easter eggs, which are in fact references to legendary movies and actors.
Unfortunately, no matter how nice the story's beginning is, and no matter how interesting the addition of Vigo's storyline might seem, the endgame is very cliche and haphazard - it seems like the writer didn't have enough time to properly finish the storyline and make Vigo's part more than an easily guessable subplot.
Two other negative aspects of Ignatius are the controls and the text. As for the first, the swipe controls seemed too slow to react, which can be fatal in the case of a platformer game, while the arrow controls are way too small and hard to hit. This increases the otherwise not too high difficulty, with unnecessary frustration.
As for the text, we need to say that it has a lot of spelling and grammatical errors which really bring down immersion and the overall gameplay experience. Guys, I'm sure you could have found someone to check this, there are more people out there like our own Marte Brengle !
Download: Ignatius
Verdict
Ignatius is a platformer game that you can really call a hidden gem. It's a title made by a small indie developer team from Poland: Sons of welder. This team is run by two brothers and they did a much better job than many large gaming studios. Besides being a good platformer game, Ignatius also has a really strong addition: its atmosphere, which is something hard to nail. But they've nailed it!
Of course, the game has its flaws, like the lack of an autosave feature and some spelling mistakes, but our biggest problem is its length: we would have loved to play it for hours and hours, and we would have wanted even more puzzles. Unfortunately the game is in its early stages and more content most probably will be developed in the future.
Anyway, we really hope that Paweł & Przemek, the two developers, won't abandon their main project and keep adding quality content to the game, which is obviously made with love. So, go on and play it with love!